Тюрьма - Интерьеры - Маппинг - PAWN - Моды для GTA SAMP

Тюрьма

CreateObject(14611,1479.88049316,-1756.81433105,32.99847794,0.00000000,0.00000000,0.00000000); //object(mafiacasinobarlite) (1) 
CreateObject(1886,1481.10156250,-1760.80651855,28.75713348,0.00000000,0.00000000,0.00000000); //object(shop_sec_cam) (1) 
CreateObject(1886,262.84506226,79.33025360,1000.69311523,0.00000000,0.00000000,40.00000000); //object(shop_sec_cam) (2) 
CreateObject(1886,262.56491089,79.48309326,1003.33947754,0.00000000,0.00000000,50.00000000); //object(shop_sec_cam) (3) 
CreateObject(1771,263.68658447,78.81732941,1000.67272949,0.00000000,2.00000000,90.00000000); //object(cj_bunk_bed1) (1) 
CreateObject(1771,263.01330566,76.81916046,1000.67272949,0.00000000,0.00000000,0.00000000); //object(cj_bunk_bed1) (2) 
CreateObject(2333,262.79174805,78.18419647,1000.03906250,0.00000000,0.00000000,0.00000000); //object(cj_bed_furn_1b) (1) 
CreateObject(2318,263.21655273,79.13141632,1001.28936768,0.00000000,0.00000000,0.00000000); //object(cj_tele_1) (1) 
CreateObject(2344,263.30288696,79.03629303,1001.58453369,0.00000000,0.00000000,0.00000000); //object(cj_remote) (1) 
CreateObject(2514,265.87225342,79.13806152,1000.03906250,0.00000000,0.00000000,0.00000000); //object(cj_toilet1) (1) 
CreateObject(2818,264.83447266,78.75436401,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (1) 
CreateObject(2818,264.84478760,77.75563049,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (2) 
CreateObject(2818,264.84561157,76.66485596,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (3) 
CreateObject(2818,264.87011719,75.55333710,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (4) 
CreateObject(2818,263.00137329,78.77477264,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (5) 
CreateObject(2818,262.88360596,77.69937897,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (6) 
CreateObject(2818,262.89785767,75.58591461,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (7) 
CreateObject(2818,262.93600464,76.65840149,1000.03906250,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (8) 
CreateObject(2818,265.04595947,75.54644775,1000.29492188,0.00000000,0.00000000,0.00000000); //object(gb_bedrug02) (9)

Обсуждение на форуме: https://gplays.ru/viewtopic.php?f=89&t=854

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